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Algorithms
Move sequences by puzzle and method, written in standard notation.
- 2x2 · EG 2
2x2 EG2 Pi 1 algorithm
2x2 EG2 Pi 1 algorithm: 10 turns, opening with F U' R. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 L 6 algorithm
2x2 EG2 L 6 algorithm: 10 turns, opening with R U R. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 L 5 algorithm
2x2 EG2 L 5 algorithm: 10 turns, opening with y F R'. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 L 4 algorithm
2x2 EG2 L 4 algorithm: 11 turns, opening with y R U2. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 L 3 algorithm
2x2 EG2 L 3 algorithm: 9 turns, opening with y R' U'. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 L 2 algorithm
2x2 EG2 L 2 algorithm: 10 turns, opening with y2 F2 R2. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 L 1 algorithm
2x2 EG2 L 1 algorithm: 11 turns, opening with U L2 B2. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 H 4 algorithm
2x2 EG2 H 4 algorithm: 9 turns, opening with y' R U2. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 H 3 algorithm
2x2 EG2 H 3 algorithm: 10 turns, opening with R' U' R. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 H 2 algorithm
2x2 EG2 H 2 algorithm: 6 turns, opening with y R2 B2. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 H 1 algorithm
2x2 EG2 H 1 algorithm: 7 turns, opening with R2 F U2. Case recognition, the complete sequence, and practical execution notes. - 2x2 · EG 2
2x2 EG2 AS 6 algorithm
2x2 EG2 AS 6 algorithm: 9 turns, opening with y2 R2 F2. Case recognition, the complete sequence, and practical execution notes.