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3x3 · ZBLL

3x3 ZBLL T 26 algorithm

3x3 ZBLL T 26 algorithm: 12 turns, opening with y R U. Case recognition, the complete sequence, and practical execution notes.

Puzzle
3x3
Method
ZBLL
Case
ZBLL T 26
3x3
Follow each turn at your own pace.
0 / 13

Move 1 of 13: y

Solve the entire last layer in one sequence when its edges are already oriented.

ZBLL T 26 belongs to the T3 group in ZBLL.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: UFR, UFL. Upper edges with that color facing up: UF, UL, UB, UR. Reading each side’s top row left to right when facing that side gives F: F L F; R: R R U; B: B B B; L: U F L. The letters identify colors by their reference faces.

Execute the algorithm

y R U R2 F R F' R U' R' F' U F

The opening is y R U; the final segment is F' U F. This version contains 12 face, wide, or slice turns and 1 whole-puzzle rotation.

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