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3x3 · ZBLL

3x3 ZBLL Pi 49 algorithm

3x3 ZBLL Pi 49 algorithm: 16 turns, opening with y R U2. Case recognition, the complete sequence, and practical execution notes.

Puzzle
3x3
Method
ZBLL
Case
ZBLL Pi 49
3x3
Follow each turn at your own pace.
0 / 17

Move 1 of 17: y

Solve the entire last layer in one sequence when its edges are already oriented.

ZBLL Pi 49 belongs to the Pi 5 group in ZBLL.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: none. Upper edges with that color facing up: UF, UL, UB, UR. Reading each side’s top row left to right when facing that side gives F: R B U; R: F L F; B: U R L; L: U F U. The letters identify colors by their reference faces.

Execute the algorithm

y R U2 R' U2 R' U' F U R2 U' R' U R U' R' F'

The opening is y R U2; the final segment is U' R' F'. This version contains 16 face, wide, or slice turns and 1 whole-puzzle rotation.

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ZBLL Pi 49 Algorithm (3x3) | Speed Cube World