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3x3 · ZBLL

3x3 ZBLL H 2 algorithm

3x3 ZBLL H 2 algorithm: 14 turns, opening with y' F R'. Case recognition, the complete sequence, and practical execution notes.

Puzzle
3x3
Method
ZBLL
Case
ZBLL H 2
3x3
Follow each turn at your own pace.
0 / 15

Move 1 of 15: y'

Solve the entire last layer in one sequence when its edges are already oriented.

ZBLL H 2 belongs to the H1 group in ZBLL.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: none. Upper edges with that color facing up: UF, UL, UB, UR. Reading each side’s top row left to right when facing that side gives F: R R R; R: U B U; B: B F F; L: U L U. The letters identify colors by their reference faces.

Execute the algorithm

y' F R' F' Rw U R U' Rw2 F2 Rw U L' U L

The opening is y' F R'; the final segment is L' U L. This version contains 14 face, wide, or slice turns and 1 whole-puzzle rotation.

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