Skip to content

New to cubing? Start with the pieces of a 3 x 3.

3x3 · OLLCP

3x3 OLLCP14 4 algorithm

3x3 OLLCP14 4 algorithm: 10 turns, opening with y2 R' F. Case recognition, the complete sequence, and practical execution notes.

Puzzle
3x3
Method
OLLCP
Case
OLLCP14 4
3x3
Follow each turn at your own pace.
0 / 11

Move 1 of 11: y2

Orient the last layer and solve its corner permutation together; edge permutation may still remain.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: UBL. Upper edges with that color facing up: UL, UR. Reading each side’s upper corner stickers left to right when facing that side gives F: U F; R: U R; B: U B; L: L B. The letters identify colors by their reference faces.

Execute the algorithm

y2 R' F R U R' F' R F U' F'

The opening is y2 R' F; the final segment is F U' F'. This version contains 10 face, wide, or slice turns and 1 whole-puzzle rotation.

More Algorithms

All Algorithms
OLLCP14 4 Algorithm (3x3) | Speed Cube World