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3x3 · COLL

3x3 COLL S 6 algorithm

3x3 COLL S 6 algorithm: 15 turns, opening with y2 R U. Case recognition, the complete sequence, and practical execution notes.

Puzzle
3x3
Method
COLL
Case
S 6
3x3
Follow each turn at your own pace.
0 / 16

Move 1 of 16: y2

Solve the last-layer corners with the last-layer edges already oriented; edge permutation may remain.

S 6 belongs to the Sune group in COLL.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: UFL. Upper edges with that color facing up: UF, UL, UB, UR. Reading each side’s upper corner stickers left to right when facing that side gives F: R U; R: L U; B: B U; L: R F. The letters identify colors by their reference faces.

Execute the algorithm

y2 R U R' F' R U R' U R U2 R' F R U' R'

The opening is y2 R U; the final segment is R U' R'. This version contains 15 face, wide, or slice turns and 1 whole-puzzle rotation.

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