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3x3 · CMLL

3x3 CMLL Pi X algorithm

3x3 CMLL Pi X algorithm: 9 turns, opening with R' F2 D. Case recognition, the complete sequence, and practical execution notes.

Puzzle
3x3
Method
CMLL
Case
Pi X
3x3
Follow each turn at your own pace.
0 / 9

Move 1 of 9: R'

Solve the four upper corners in Roux after building both side blocks; the remaining edges are solved later.

Pi X belongs to the Pi group in CMLL.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: none. Upper edges with that color facing up: UF, UB, UR. Reading each side’s upper corner stickers left to right when facing that side gives F: R U; R: L L; B: U R; L: U U. The letters identify colors by their reference faces.

Execute the algorithm

R' F2 D R2 U' R2 D' F2 R

The opening is R' F2 D; the final segment is D' F2 R. This version contains 9 face, wide, or slice turns and no whole-puzzle rotations.

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