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3x3 · 1LLL

3x3 1LLL 28 2 algorithm

3x3 1LLL 28 2 algorithm: 8 turns, opening with y2 S' R'. Case recognition, the complete sequence, and practical execution notes.

Puzzle
3x3
Method
1LLL
Case
1LLL 28 2
3x3
Follow each turn at your own pace.
0 / 9

Move 1 of 9: y2

Solve this specific last-layer orientation and permutation in one sequence after completing the first two layers.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: UFR, UFL, UBL, UBR. Upper edges with that color facing up: UF, UR. Reading each side’s top row left to right when facing that side gives F: F F F; R: R B R; B: B U B; L: L U L. The letters identify colors by their reference faces.

Execute the algorithm

y2 S' R' U R S R' U' R

The opening is y2 S' R'; the final segment is R' U' R. This version contains 8 face, wide, or slice turns and 1 whole-puzzle rotation.

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1LLL 28 2 Algorithm (3x3) | Speed Cube World