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2x2 · EG 2

2x2 EG2 T 2 algorithm

2x2 EG2 T 2 algorithm: 8 turns, opening with y' F U'. Case recognition, the complete sequence, and practical execution notes.

Puzzle
2x2
Method
EG 2
Case
EG2 T 2
2x2
Follow each turn at your own pace.
0 / 9

Move 1 of 9: y'

Solve the remaining 2x2 corners when the completed first face has a diagonal swap in its layer.

EG2 T 2 belongs to the T group in EG 2.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: UFR, UFL. Reading each side’s upper corner stickers left to right when facing that side gives F: F R; R: B U; B: F L; L: U L. The letters identify colors by their reference faces.

Execute the algorithm

y' F U' R2 U' R' U R2 F'

The opening is y' F U'; the final segment is U R2 F'. This version contains 8 face, wide, or slice turns and 1 whole-puzzle rotation.

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EG2 T 2 Algorithm (2x2) | Speed Cube World