Skip to content

New to cubing? Start with the pieces of a 3 x 3.

2x2 · EG 2

2x2 EG2 T 1 algorithm

2x2 EG2 T 1 algorithm: 12 turns, opening with U R' F'. Case recognition, the complete sequence, and practical execution notes.

Puzzle
2x2
Method
EG 2
Case
EG2 T 1
2x2
Follow each turn at your own pace.
0 / 12

Move 1 of 12: U

Solve the remaining 2x2 corners when the completed first face has a diagonal swap in its layer.

EG2 T 1 belongs to the T group in EG 2.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: none. Reading each side’s upper corner stickers left to right when facing that side gives F: F L; R: B D; B: B L; L: D R. The letters identify colors by their reference faces.

Execute the algorithm

U R' F' R U R U' R' F' R2 B2 U

The opening is U R' F'; the final segment is R2 B2 U. This version contains 12 face, wide, or slice turns and no whole-puzzle rotations.

More Algorithms

All Algorithms