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2x2 · EG 2

2x2 EG2 Pi 4 algorithm

2x2 EG2 Pi 4 algorithm: 13 turns, opening with y2 R' F. Case recognition, the complete sequence, and practical execution notes.

Puzzle
2x2
Method
EG 2
Case
EG2 Pi 4
2x2
Follow each turn at your own pace.
0 / 14

Move 1 of 14: y2

Solve the remaining 2x2 corners when the completed first face has a diagonal swap in its layer.

EG2 Pi 4 belongs to the Pi group in EG 2.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: none. Reading each side’s upper corner stickers left to right when facing that side gives F: B U; R: F F; B: U B; L: U U. The letters identify colors by their reference faces.

Execute the algorithm

y2 R' F R F' R U' R' U' R U' R F2 R2

The opening is y2 R' F; the final segment is R F2 R2. This version contains 13 face, wide, or slice turns and 1 whole-puzzle rotation.

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