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2x2 · EG 2

2x2 EG2 AS 4 algorithm

2x2 EG2 AS 4 algorithm: 11 turns, opening with U2 F' L. Case recognition, the complete sequence, and practical execution notes.

Puzzle
2x2
Method
EG 2
Case
EG2 AS 4
2x2
Follow each turn at your own pace.
0 / 11

Move 1 of 11: U2

Solve the remaining 2x2 corners when the completed first face has a diagonal swap in its layer.

EG2 AS 4 belongs to the AS group in EG 2.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: UBL. Reading each side’s upper corner stickers left to right when facing that side gives F: U L; R: U F; B: U R; L: B R. The letters identify colors by their reference faces.

Execute the algorithm

U2 F' L F L' U2 L' U2 L' B2 L2

The opening is U2 F' L; the final segment is L' B2 L2. This version contains 11 face, wide, or slice turns and no whole-puzzle rotations.

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EG2 AS 4 Algorithm (2x2) | Speed Cube World