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2x2 · EG 1

2x2 EG1 U 6 algorithm

2x2 EG1 U 6 algorithm: 13 turns, opening with y2 R' F. Case recognition, the complete sequence, and practical execution notes.

Puzzle
2x2
Method
EG 1
Case
EG1 U 6
2x2
Follow each turn at your own pace.
0 / 14

Move 1 of 14: y2

Solve the remaining 2x2 corners when the completed first face has an adjacent swap in its layer.

EG1 U 6 belongs to the U group in EG 1.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: UFR, UFL. Reading each side’s upper corner stickers left to right when facing that side gives F: B L; R: F L; B: U U; L: F R. The letters identify colors by their reference faces.

Execute the algorithm

y2 R' F R U' R' F R U' R U R' F' U2

The opening is y2 R' F; the final segment is R' F' U2. This version contains 13 face, wide, or slice turns and 1 whole-puzzle rotation.

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