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2x2 · EG 1

2x2 EG1 U 3 algorithm

2x2 EG1 U 3 algorithm: 7 turns, opening with F' U2 R. Case recognition, the complete sequence, and practical execution notes.

Puzzle
2x2
Method
EG 1
Case
EG1 U 3
2x2
Follow each turn at your own pace.
0 / 7

Move 1 of 7: F'

Solve the remaining 2x2 corners when the completed first face has an adjacent swap in its layer.

EG1 U 3 belongs to the U group in EG 1.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: UFR, UFL. Reading each side’s upper corner stickers left to right when facing that side gives F: F F; R: R L; B: U U; L: R L. The letters identify colors by their reference faces.

Execute the algorithm

F' U2 R U2 R' U2 F

The opening is F' U2 R; the final segment is R' U2 F. This version contains 7 face, wide, or slice turns and no whole-puzzle rotations.

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