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2x2 · EG 1

2x2 EG1 Pi 6 algorithm

2x2 EG1 Pi 6 algorithm: 14 turns, opening with U' R' F'. Case recognition, the complete sequence, and practical execution notes.

Puzzle
2x2
Method
EG 1
Case
EG1 Pi 6
2x2
Follow each turn at your own pace.
0 / 14

Move 1 of 14: U'

Solve the remaining 2x2 corners when the completed first face has an adjacent swap in its layer.

EG1 Pi 6 belongs to the Pi group in EG 1.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: none. Reading each side’s upper corner stickers left to right when facing that side gives F: B U; R: L B; B: U R; L: U U. The letters identify colors by their reference faces.

Execute the algorithm

U' R' F' R U' R' F R2 U R' F' R U R'

The opening is U' R' F'; the final segment is R U R'. This version contains 14 face, wide, or slice turns and no whole-puzzle rotations.

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