2x2 · EG 1
2x2 EG1 AS 3 algorithm
2x2 EG1 AS 3 algorithm: 10 turns, opening with F' R U. Case recognition, the complete sequence, and practical execution notes.
Solve the remaining 2x2 corners when the completed first face has an adjacent swap in its layer.
EG1 AS 3 belongs to the AS group in EG 1.
Recognize this starting position
In the inverse-derived training position, the upper-face color points upward at these corner positions: UBL. Reading each side’s upper corner stickers left to right when facing that side gives F: U L; R: U B; B: U L; L: F R. The letters identify colors by their reference faces.
Execute the algorithm
F' R U R' U' R U R2 F' R
The opening is F' R U; the final segment is R2 F' R. This version contains 10 face, wide, or slice turns and no whole-puzzle rotations.