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2x2 · CLL

2x2 CLL AS 6 algorithm

2x2 CLL AS 6 algorithm: 16 turns, opening with y' R U2. Case recognition, the complete sequence, and practical execution notes.

Puzzle
2x2
Method
CLL
Case
CLL AS 6
2x2
Follow each turn at your own pace.
0 / 17

Move 1 of 17: y'

Solve the final four corners of the 2x2 after completing the first layer.

CLL AS 6 belongs to the AS group in CLL.

Recognize this starting position

In the inverse-derived training position, the upper-face color points upward at these corner positions: UBL. Reading each side’s upper corner stickers left to right when facing that side gives F: U L; R: U R; B: U L; L: F B. The letters identify colors by their reference faces.

Execute the algorithm

y' R U2 R' U' R U' R' F R' F' R U R U' R' U'

The opening is y' R U2; the final segment is U' R' U'. This version contains 16 face, wide, or slice turns and 1 whole-puzzle rotation.

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